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Certificate of Skill Proficiency
Animation / Game Development

The Game Development certificate is designed to provide students with the technical, creative and artistic skill sets necessary to create industry standard game art.

Please contact the Student Success Team for this program if you have any questions.

Sample Education Plan

This sample education plan represents one possible pathway through the program. Be advised that each university (UC, CSU, private, and others) has their own transfer requirements. Please see a counselor to create an education plan that is customized to meet your needs. Map is for reference only for the 2020-2021 catalog year. Please refer to the College Catalog (in pdf or flipbook format) for additional course descriptions.
CourseUnitsTypically Offered
1st Semester
ANIM 101 - Introduction to Digital 3-D AnimationM4.0
ANIM 101 - Introduction to Digital 3-D Animation (4.0 units)

Advisory: ENGL 035 or ENLA 100 or appropriate placement; READ 043 or appropriate placement
Transfers to: UC, CSU

This course is an introduction to the production pipeline used in games, film and TV. Students will be introduced to the concepts of digital sculpting, lighting, texturing, rendering, rigging, and animating 3-D objects. This course is beneficial for all students in courses related to graphic arts (multimedia, illustration, web and game design, and film production) and industrial design (architectural, automotive, furniture, clothing, and product design).

ANIM 120 - Lighting and RenderingM4.0
ANIM 120 - Lighting and Rendering (4.0 units)

Advisory: ENGL 035 or ENLA 100 or appropriate placement; READ 043 or appropriate placement; ANIM 101
Transfers to: UC, CSU

This is an introductory course for all students interested in learning about lighting, rendering, and texturing for 3-D animation and games. Students focus on creating lighting scenarios and texture editing systems to generate and render surface details on a variety of 3-D objects for film, TV, and games. The class is beneficial to all students interested in career fields using computer graphics. The course is recommended for all animation, art, and architecture transfer students.

ANIM 130 - Modeling for GamesM4.0
ANIM 130 - Modeling for Games (4.0 units)

Advisory: ENGL 035 or ENLA 100 or appropriate placement; READ 043 or appropriate placement; ANIM 101
Transfers to: UC, CSU

This course is an introduction to the basic principles used in 3-D modeling, UVW unwrapping, and texturing for games. The course is intended for beginning 3-D students and covers the tools and techniques used in the creation of 3-D game assets. This course is beneficial for all students in courses related to graphic arts (multimedia, illustration, web and game design, and film production) and industrial design (architectural, automotive, furniture, clothing, and product design).

GDSN 178 - Digital Imaging DesignM3.0
GDSN 178 - Digital Imaging Design (3.0 units)

Advisory: NART 285; READ 043 or appropriate assessment; ENGL 035 or ENLA 100 or appropriate assessment
Transfers to: UC, CSU

This introductory graphic design course uses bitmap software as the principal digital tool. Topics include the principles and elements of design, typography, color, photo/raster/bitmapped-based scanning, vector graphic integration, time-based design, image formats, optimization, re-touching, adjustments, compositing, blending, color, conceptual, narrative and time-based techniques, technical and creative methods and styles employed by graphic designers as well as well as introductory critical concepts and professional practices. This course includes exercises, projects, and portfolio building with an emphasis on professional standards. This course is for the student interested in obtaining a degree or certificate in graphic design, transfer, and those seeking to pursue a career in graphic design or related professions.

Total Semester Units:15.0 
Total Units for Animation / Game Development COSP program 15.0 
Notes:
MMajor course; course may also meet a general education requirement
† Some classes may have higher units.
** this course has prerequisite, please click on course name to view.
GE = General Education Course. Some of these courses also meet degree requirements. Please see a counselor to find out which ones meet both the general education and degree requirement
M = Major Course
EL = Elective Course
   

Program Learning Outcomes

Gainful Employment Disclosures

  • This program is designed to be completed in ______
  • This program will cost $______ if completed within normal time (including books, materials, and additional fees). There may be additional costs for living expenses. These costs were accurate at the time of posting, but are subject to change.
  • Of the students who completed this program within normal time, the typical graduate leaves with $0* of debt. *Fewer than 10 students completed this program within normal time. This number has been withheld to preserve the confidentiality of the students.
  • License Requirements. This program qualifies students to sit for licensure exam in California.

For more information about graduation rates, loan repayment rates, and post-enrollment earnings about this institution and other postsecondary institutions please click here: https://collegescorecard.ed.gov/

Labor Market Information in California

Salary

not avaiable
not available

Career Growth

not available
n/a
Career Growth

Annual Avg Openings

not available

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Annual Avg Openings
Source: Employment Development Department (EDD), State of California.

About RHC

Rio Hondo College, serving the communities of El Monte, Pico Rivera, Santa Fe Springs, South El Monte, and Whittier for over 50 years.

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Rio Hondo College
3600 Workman Mill Road
Whittier, CA 90601

Phone: (562) 692-0921
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