This certificate of achievement is for students who are interested in learning intermediate and advanced elements of sound design. This course of study will focus on how to design, create, and program sound events and objects successfully in a surround environment in the service of various music and media industries (e.g., the music, television/film, and video game industries). Emphasis is placed on building technical skills and interpersonal skills required for entry-level work in various collaborative situations.Please contact the Student Success Team for this program if you have any questions.
|MUS 103 - Music Theory IM||3.0|
MUS 103 - Music Theory I (3.0 units)
Through guided composition and analysis, this course incorporates the following concepts: rhythm and meter; basic properties of sound; intervals; diatonic scales and triads; diatonic chords, basic cadential formulas and phrase structure; dominant seventh; figured bass symbols; and non-harmonic tones. Development of skills in handwritten notation is expected.
|MUS 106 - Musicianship IM||1.0|
MUS 106 - Musicianship I (1.0 units)
Corequisite: MUS 103
This course is designed for the student who wants to develop beginning aural skills, sight-reading, sight-singing, as well as dictation and rhythmic interpretation skills. It is recommended for all instrumentalists, singers and composers and required of all music majors.
|MUST 101 - Introduction to Music TechnologyM||3.0|
MUST 101 - Introduction to Music Technology (3.0 units)
Advisory:It is advised that students be able to read college-level texts.
This course is designed for the student who wants to learn the terminology, equipment, techniques, and concepts of music technology. Focus will be on principles and practices of sound, digital audio, synthesis, Musical Instrument Digital Interface (MIDI), MIDI sequencing, notation software, and audio recording utilizing hardware and software platforms. Lab activities will place an emphasis on the operation and components of the typical MIDI and digital audio lab (hardware and software). Students will complete independent projects demonstrating hands-on knowledge.
|Total Semester Units:||7.0|
|MUST 121 - Electronic Music IM||3.0|
MUST 121 - Electronic Music I (3.0 units)
Prerequisite: MUST 101
This course is designed for students who want to gain an understanding of the processes and tools available to the modern electronic musician. While using the most up-to-date software, students will learn to record, arrange, mix, and produce music. Topics include synthesis, sampling, and musical instrument digital interface (MIDI) sequencing. Compositions are expected of students utilizing electronic music techniques.
|MUST 141 - Recording Studio IM||3.0|
MUST 141 - Recording Studio I (3.0 units)
This course is designed for students who want to learn how to make high-quality recordings using a wide array of tools and techniques. Emphasis is placed on digital audio workstation (DAW) sound recording, editing, and mixing processes through hands-on experience. Students collaborate to produce recordings within several musical genres.
|Total Semester Units:||6.0|
|MUST 122 - Electronic Music IIM||3.0|
MUST 122 - Electronic Music II (3.0 units)
Prerequisite: MUST 121
This course is designed for students who want to continue the study of concepts and techniques needed to compose electronic music. Sequencing, advanced forms of automation, and various types of analog and digital synthesis are studied in greater depth, and the topic creating music for film and video games is also introduced.
|MUST 142 - Recording Studio IIM||3.0|
MUST 142 - Recording Studio II (3.0 units)
This course is designed for students who want to continue the study of recording studio techniques, signal flow using an analog console, and advanced ensemble microphone techniques. Students also create a portfolio of work demonstrating their recording knowledge.
|MUST 125 - Sound Design I: Music, Media, and Game AudioM||3.0|
MUST 125 - Sound Design I: Music, Media, and Game Audio (3.0 units)
Prerequisite: MUST 121
This course is for students interested in learning the basics of sound design. The course introduces the physics of sound and how to successfully manipulate, modulate, and record sound in the service of various music and media industries (e.g., the music, television/film, and video game industries). Assignments are project based.
|Total Semester Units:||9.0|
|MUST 126 - Sound Design IIM||3.0|
MUST 126 - Sound Design II (3.0 units)
Prerequisite: MUST 122, MUST 125, MUST 142
This course is for students interested in learning advanced techniques and theory of sound design. The course will introduce acoustics, the psychoacoustics of sound and how to successfully program complex systems in order to synthesize and sculpt, and sound in the service of various music and media industries (e.g., the music, television/film, and video game industries). Assignments will be project based.
|Total Semester Units:||3.0|
|Total Units for Music Technology - Advanced Sound Design COA program||25.0|
|AP exams and courses taken outside of Rio Hondo College may fulfill general education and/or major requirements. Please check with a counselor.|
|M||Major course; course may also meet a general education requirement|
|Click or tap here to open the program's advising sheet.|
Students will be able to demonstrate an advanced understanding and knowledge of music technology in the areas of music production and studio recording.
Students will be able to use more complex approaches to digital signal processing (DSP) and synthesis to generate and sculpt sound.
Students will be able to work in an advanced-level, collaborative sound designing environment to produce a successful deliverable.
Students will be able to explain advanced theoretical principles and concepts necessary to create complex sounds.
Rio Hondo College, serving the communities of El Monte, Pico Rivera, Santa Fe Springs, South El Monte, and Whittier for over 50 years.
Rio Hondo College
3600 Workman Mill Road
Whittier, CA 90601
Phone: (562) 692-0921